local SceneBase = require("app.Base.SceneBase")

local NewScene = class("LoadingScene", SceneBase)

function NewScene:ctor()
    print("NewScene")
    self:initUI()
end

function NewScene:onEnter()
    NewScene.super.onEnter(self)

end

function NewScene:initUI()
    NewScene.super.initUI(self)    

end
return NewScene